| aac |
File to apply collision and effects to a character’s body |
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| abc |
File to apply collision and effects to a character’s weapon |
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| arc |
Generic container for files |
OpenKh.Command.Arc |
| bin |
Command Melding Abilities |
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| bin |
Contains information related to areas in the worldmap |
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| bin |
List of missions present in Mirage Arena |
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| bin |
List of music to play on the Ice Cream minigame |
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| bin |
Contains the full list of possible Command Melds |
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| bin |
List of commands available at the Commands Shop |
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| bin |
File responsible for controlling event flow |
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| bin |
List of ice creams available at the Ice Cream Shop |
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| bin |
List of commands available at the Medal Shop |
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| bin |
Controls the flow of ingame events |
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| bin |
Lists all the dropped items by every enemy |
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| bin |
Controls the travel points on each world and where they lead |
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| bbsa |
Container for all files within the game (PSP Only) |
OpenKh.Command.Bbsa |
| bcd |
Map collision |
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| bdc |
Contains Command Board settings |
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| bdd |
Contains settings related to the Command Board’s dice behavior |
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| bep |
List of base enemy parameters |
OpenKh.Tools.BepEditor |
| bgm |
List of background music in the game |
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| bsd |
List of Status Ailments and the effects they play on characters |
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| ctd |
File containing a list of text strings and how they need to be displayed |
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| ead |
Controls effects attached to weapons |
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| ecm |
Controls camera used on characters, mainly NPCs |
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| edp |
File used for special settings, for example, EXP 0 stats |
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| epd |
File that controls various parameters for enemies. Overwrites data in .bep |
OpenKh.Tools.EpdEditor |
| esd |
It controls what files the current arc inherits from |
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| ese |
Sound effects for particle effects |
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| ept |
AI routine |
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| etp |
Unknown |
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| exa |
Cutscene files |
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| exb |
Binary version of an Excel file containing minigame related data |
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| fep |
Particle Effects |
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| frr |
Unknown |
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| gpd |
List of prizes dropped by Gimmick entities |
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| itb |
List of treasure boxes and their contents |
OpenKh.Tools.ItbEditor |
| itc |
List of items obtained through collectibles |
OpenKh.Tools.ItcEditor |
| ite |
List of items used in the game |
OpenKh.Tools.IteEditor |
| l2d |
Layout 2D files |
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| lad |
Unknown |
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| lub |
Compiled lua script used for AI using LUA 5.1 |
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| mss |
Controls how sounds behave in a map |
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| ngd |
Controls how the navigation grid is created for levels |
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| nmd |
Unknown |
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| olo |
Used to spawn objects in the level and their properties |
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| pam |
Contains a list of animations |
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| pkt |
Unknown |
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| pmo |
3D Model (Skeletal and Static) |
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| pmp |
Map geometry files |
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| pst |
Unknown |
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| ptx |
File controlling many event related events happening in a map |
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| pvd |
File that controls special effects on maps such as fog |
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| scd |
Sound container |
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| seb |
Controls which sounds are played per animation |
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| sei |
File that contains information related to sound effect settings |
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| txa |
Contains a list textures used to animate a 3D model |
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