This is a centralized place for the documentation and other discoveries about the internal working of Kingdom Hearts games.

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BEP Format

BEP stands for Base Enemy Parameter and it controls the general status for the character amongst other things. It is only used for one file named EnemyCommon.bep within arc/system/commongame.arc

Offset Type Description
0x0 char[4] File identifier, always @BEP
0x4 uint32 Version, 2
0x8 uint32 Count of Base Parameters
0xC uint32 Offset to Base Parameters
0x10 uint32 Count of Disappear Parameters
0x14 uint32 Offset to Disappear Parameters

Base Parameters

Offset Type Description
0x0 uint16 Battle Level
0x2 uint16 Base Attack
0x4 uint16 Defense
0x6 uint8 Damage Ceiling
0x7 uint8 Damage Floor
0x8 uint32 Base HP
0xC uint32 Base EXP

Disappear Parameters

Offset Type Description
0x0 uint16 World ID
0x2 uint16 Area ID
0x4 float Distance