This is a centralized place for the documentation and other discoveries about the internal working of Kingdom Hearts games.

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PVD Format

PVD stands for ? Volume Data.

It controls volumetric effects as fog or glare.

Offset Type Description
0x0 char[4] File identifier, always PVD. Null terminated.
0x4 uint16 File version 2
0x6 uint16 Padding
0x8 uint32[2] Padding

PVD Data

Offset Type Description
0x0 uint32 Fog Color (ABGR)
0x4 float Fog Near
0x8 float Fog Far
0xC float Disp Near
0x10 float Disp Far
0x14 float Glare Strength
0x18 uint32 Clear Color (ABGR)
0x1C uint32 Flag (Unknown)
0x20 float View Angle
0x24 Vector3f Base Position
0x30 float Camera Offset Y
0x34 float Camera Rotation X
0x38 float Camera Distance
0x3C float Camera Rotation