This is a centralized place for the documentation and other discoveries about the internal working of Kingdom Hearts games.

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FRR Format

FRR stands for ? ? Resident.

This format’s purpose is unknown.

The only known instance of this file is within arc/system/common.arc in the subfile resident.frr.

Offset Type Description
0x0 char[4] File identifier, always FRR. Null terminated.
0x4 uint32 Index
0x8 uint32 Major Version
0xC uint32 Minor Version
0x10 uint32 File Size
0x14 uint32 Texture Count
0x18 uint32 Animation Count
0x1C uint32 Model Count
0x20 uint32 VList Count
0x24 uint32 Texture Handle Offset
0x28 uint32 Animation Handle Offset
0x2C uint32 Model Handle Offset
0x30 uint32 VList Handle Offset
0x34 uint32 Texture Data Offset
0x38 uint32 Animation Data Offset
0x3C uint32 Model Data Offset
0x40 uint32 VList Data Offset

How the data for this file is handled is unknown.