This is a centralized place for the documentation and other discoveries about the internal working of Kingdom Hearts games.

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NMD Format

NMD stands for ? Map ?.

Controls something related to a map’s image?

Offset Type Description
0x0 char[4] File identifier, always NMD. Null terminated.
0x4 uint16 File version 0
0x6 uint16 Padding
0x8 uint32[2] Padding

NMD Parameters

Offset Type Description
0x0 uint16 Image W
0x2 uint16 Image H
0x4 int16 Image Offset X
0x6 int16 Image Offset Y
0x8 int8 Image Rotation Y
0x9 int8 Padding
0xA uint16 Padding
0xC float Image Rate