2DD |
A sub-tybe of BAR; usually for menus on the 2D screen buffer |
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2LD |
A sub-tybe of BAR; usually for menus on the 3D screen buffer |
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AI |
Located in BAR files; used as a scripting language |
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ANB |
Raw animation data (bone manipulations, positions, etc.) |
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ARD |
Event files containing all sorts of miscellaneous information |
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BAR |
Primary file and data container |
OpenKh.Tools.BarEditor |
BGM |
Midi-like file |
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COCT |
Data to instance collision detection |
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DBG |
Binary file; likely used for debug menu |
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DOCT |
Defines occlusion culling (hiding obstructed objects) |
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DPD |
Executed by the graphical effects engine; contains images, 3D models and scripts |
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DPX |
Contains various DPD files |
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FAC |
A sub-type of IMGD |
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GBX |
Gummi Ship mission map |
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IDX |
File table for an IMG |
kh.cmd.idximg |
IMG |
Contains a bunch of un/compressed files; they are indexed by IDX |
kh.cmd.idximg |
IMGD |
Images rendered on the 2D screen buffer |
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IMGZ |
A container housing multiple IMGDs with separation layers |
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MAG |
A descriptor for magic; contains a PAX inside |
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MAP |
Game map |
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MDLX |
Container for VIF packets; model data and files like textures |
OpenKh.Tools.KH2MdlxEditor |
MSET |
Moveset; contains effect casters, references ANBs, etc. |
OpenKh.Tools.KH2MsetEditor |
MSG |
Storing localized HUD textures for worlds |
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MSN |
Mission file; defines how maps behave |
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PAX |
Graphical effects; contains inside DPX entries |
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SEB |
Sound effect; on PC, these files are pointers to an SCD in the objects remastered folder |
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VAG |
Streamed music or voice (monaural audio) |
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VAS |
Streamed music or voice (stereo audio) |
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VSB |
A sub-type of BAR; contains VAG |
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WD |
Instruments for BGM files; unused in the PC release. |
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SCD |
Audio container, exclusive to the HD Remaster. |
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a.fm |
A sub-type of BAR; usually used in conjunction with MDLX |
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a.fr |
French localized a.fm |
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a.gr |
German localized a.fm |
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a.it |
Italian localized a.fm |
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a.jp |
Non-Final Mix a.fm; used only in the JP PS2 Version |
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a.sp |
Spanish localized a.fm |
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a.uk |
English localized a.fm (Unused except for spelling differences. [US/UK]) |
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a.us |
English localized a.fm (HD releases based on a.fm; PS2 releases based on a.jp) |
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apdx |
Stripped down version of a.jp; used in localization builds of KH2 |
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