Kingdom Hearts Dream Drop Distance - Inventory
Every entry is stored as 0s. Whenever the player obtains an item ingame, the item’s specific location is updated with the item id.
Eg: The address where Sora’s Ultima Weapon is will be “00 00”. Whenever you obtain it, it will change to “08 02”.
For items that can stack, 2 additional bytes are used to store the amount of the item the player holds.
| Example | Description | 
|---|---|
| 00 00 00 00 | Item unobtained. Not shown in menu. | 
| XX XX 00 00 | Item obtained. Is shown in menu and the player holds 0. | 
| XX XX YY Y | Item obtained. Is shown in menu and the player holds Y. | 
Items are contiguous, grouped by category. The whole list is in Items and it is ordered as follows:
| Category | Description | 
|---|---|
| Keyblades | Unique (2 bytes each) | 
| Key Items | Unique (2 bytes each) | 
| Recipes | Unique (2 bytes each) | 
| Glossaries | Unique (2 bytes each) | 
| Mementos | Unique (2 bytes each) | 
| Unknowns (10) | Unique (2 bytes each) | 
| Dream Pieces | Stacks (4 bytes each) | 
| Treats | Stacks (4 bytes each) | 
| Training Toys | Stacks (4 bytes each) |