Location: /game/bin/
Contains the data for hits. techprm is generic and techprmp is for the player. (First entry in techprmp is Sora’s basic downward swing)
File Structure
| Amount |
Description |
| X |
Entries (20 bytes each) |
| 1 |
EOF (CD CD CD CD CD CD CD CD) |
Entry Structure
| Position |
Type |
Description |
| 0x00 |
int16 |
< unknown > |
| 0x02 |
int16 |
Power (%) |
| 0x04 |
int8[3] |
< unknown > |
| 0x07 |
int8 |
< unknown > (Looks like a boolean bitfield) |
| 0x08 |
int8 |
Element |
| 0x09 |
int8[7] |
< unknown > |
| 0x10 |
int8 |
< unknown > Always 0 in the generic file (target?) |
| 0x11 |
int8[3] |
Padding |
Elements
| Value |
Description |
| 0 |
Physical |
| 1 |
Fire |
| 2 |
Blizzard |
| 3 |
Thunder |
| 4 |
Water |
| 5 |
Dark |
| 6 |
Light |
| 7 |
< unknown > |
| 8 |
< unknown > |