Location: /game/bin/
Contains the data for hits. techprm is generic and techprmp is for the player. (First entry in techprmp is Sora’s basic downward swing)
File Structure
Amount |
Description |
X |
Entries (20 bytes each) |
1 |
EOF (CD CD CD CD CD CD CD CD) |
Entry Structure
Position |
Type |
Description |
0x00 |
int16 |
< unknown > |
0x02 |
int16 |
Power (%) |
0x04 |
int8[3] |
< unknown > |
0x07 |
int8 |
< unknown > (Looks like a boolean bitfield) |
0x08 |
int8 |
Element |
0x09 |
int8[7] |
< unknown > |
0x10 |
int8 |
< unknown > Always 0 in the generic file (target?) |
0x11 |
int8[3] |
Padding |
Elements
Value |
Description |
0 |
Physical |
1 |
Fire |
2 |
Blizzard |
3 |
Thunder |
4 |
Water |
5 |
Dark |
6 |
Light |
7 |
< unknown > |
8 |
< unknown > |